Programming Project #1 - Introduction 2


Introduction to the SOUSA interface
In order to collect data for your programming project, you will be using a data collection system called SOUSA. The SOUSA interface contains several features that will be useful in sketching your input data.


  • Drawing panel. The large white space for sketching the data.

  • Preview image. Shows what you need to draw. Click the image to increase the size. The larger size will appear on the right side of the web page.

  • Clear button. Clears the entire drawing panel.

  • Next button. Saves the drawing and continues to the next image to sketch.

  • Undo button. Deletes the newest stroke. A stroke is the pen input from pressing the pen to lifting the pen.

  • Redo button. If you hit delete a stroke with the undo button, then redo will un-delete the stroke.